Today on Bungie.net, a man named Michael Wu is part of an environmental art team in the video game world. Before working at Bungie, Wu was still in the gaming industry back in ,98. His job was a larger company focused on a corporate agenda with fairly restrictive licensing agreements. That said, he had really great people there whom he still enjoy talking to and hope to work with again someday. When he first started in Bungie he was first a level designer and then became an environmental artist when the Oni team merged with the Halo team back in early 2001. Their team doubled in size with each subsequent project and he now serves the team as its manager. So instead of creating art work directly, he helps the team get things done and make sure each artist has a clear and exciting career path to explore. If problems arise in project scope, tools, scheduling, or personnel, its his job to get people together and fix it. If you want to read the full story go onto Bungie.ne
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